Maybe a new way of generating stats?
So I've been doing some thinking around Extinction and the character creation aspect of it.
The game (I feel) is strongest as a one-shot or small campaign system. The stat generation in it works pretty well for a long form campaign as it is, and it's not a bad system, I just no longer feel like it serves the game the best that it could.
If you look at the Borg games & the borg-likes, those games have a strong presence because it's fun to just sit down and play & it's absurdity from start to finish. Now, am I going to shift this game into a borg-like? Absolutely not. I love the borg-likes, but it's not for me at this time to create for. However, I took inspirations from their stat generation as well as D&D...but like old D&D.
I'm still doing some shifting around & some testing, but from what little bit I've seen so far I believe this may be the way to go in the full release of the game. Remember, this bad boy is in "soft launch" - the ttrpg version of a "beta".
Have a good day all!
Cory, Gridlock Studios
Files
Get Extinction 1E
Extinction 1E
Status | Released |
Category | Physical game |
Author | Gridlock Studios |
Genre | Role Playing |
Tags | apocalypse, Horror, Tabletop, Zombies |
More posts
- Added a game license!1 day ago
- Plans for the Extinction TTRPG12 days ago
- Fixed some things around37 days ago
- Version 1.1Jul 27, 2024
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